var MW = MW || {};

//game state
MW.GAME_STATE = {
    HOME:0,
    PLAY:1,
    OVER:2
};

MW.SCALE = 1;

MW.BACKGROUND ={
    WIDTH:640,
    HEIGHT:1136
}

MW.ACTOR ={
    X:100,
    Y:400
}

MW.ZOMBIE = {
    X:640,
    Y:400,
    STARTINTERVAL:2,
    NUM_PER_SEC:1,
    GEN_INTERVAL:1/3
};

MW.CONTAINER = {
    ZOMBIES:[]
}